陳大仁
狀態 全職
姓名 陳大仁
電子郵件
聯絡電話 +887-953-4567
職稱 組長
承辦業務 test
代理人 tesrt
年度 論文名稱
2025 Wang, C. H., Wang, S. N., Lin, M. C., Lin, Y. Y., Lin, H. Y., Chen, C. S., Pai, H. Y., & Wu, T. Y., The Use of ChatGPT Among AFL Freshmen in a Tour Manager and Tour Guide English Class, Journal of Multimedia Art Design and Education, pp. 1-16, Dec. 2025
2025 Hong-Yi Pai,Ching-Huang, Research on interactive design and museum learning, IET(The Intitstution of Engineering and Technology), pp. 409-411, Jul. 2025
2025 白弘毅, 認知師徒的多模態學習-以發展互動敘事角色的遊戲美術課程為例, 商業設計學報, pp. 1-20, Jan. 2025
2024 Yi-Chen Lai(1), Hong-Yi Pai (2), Develop Drama Performances Featuring Virtual Characters for Utilization in Language Learning, 2024 10th International Conference on Applied System Innovation (ICASI), pp. 140-142, May. 2024
2024 Hong-Yi Pai 1, Ching-Huang Wang 2, Yi-Chen, Lai 3 , Development of an Interactive Live Streaming System for language Learning, Journal of Internet Technology, pp. 27-36, Jan. 2024
2023 Hong Yi Pai1, The Effect of a Double-Loop Instructional Framework on Multi-Modal Learning in a 3D Animation Course, IET INTERNATIONAL CONFERENCE ON INNOVATION, COMMUNICATION AND ENGINEERING 2023, Nov. 2023
2023 Pai, H. Y.(1), & Lin, C. Y.(2), Design custom 3D VTuber avatar framework based on VRM, In System Innovation for a World in Transition, pp. 193-197, Nov. 2023
2021 第一作者:白弘毅, 飛機檢修行動學習之研究, 國際數位媒體設計學刊, pp. 27-39, Dec. 2021
2021 Hong-Yi Pai1, Chun-Ming Huang2, How to Use Camera View Changing and Morphing Technology to Embody the Visual Representation of Metaphor in Augmented Reality, Knowledge Innovation on Design and Culture,World Scientific, pp. 177-181, Oct. 2021
2021 Chun-Ming Huang1, Hong-Yi Pai2, Features and Issues in 3D Facial Animation, Knowledge Innovation on Design and Culture, World Scientific, pp. 169-172, Oct. 2021
2020 Hong-Yi Pai, Mixed Reality of Augmented Reality in Mobile Learning for Aircraft Maintenance, 2020 IEEE Eurasia Conference on IOT, Communication and Engineering (ECICE), pp. 1-4, Oct. 2020
2019 Pai, Hong-Yi(1), Texture designs and workflows for physically based rendering using procedural texture generation, 2019 IEEE Eurasia Conference on IOT, Communication and Engineering, ECICE 2019, pp. 195-198, Dec. 2019
2019 Pai, Hong-Yi(1), An imitation of realistic subsurface scattering texture for physically based rendering workflow, Proceedings of the 2nd IEEE International Conference on Knowledge Innovation and Invention 2019, ICKII 2019, pp. 1-4, Jul. 2019
2018 Pai, Hong-Yi(1), Vision-based markerless tracking in an augmented reality application for a signboard aided-design system, 1st IEEE International Conference on Knowledge Innovation and Invention, ICKII 2018, pp. 74-77, Dec. 2018
2018 白弘毅, 探討擴增實境影片貼圖在實體物件上的疊影技術, IJDMD國際數位媒體設計學刊, pp. 87-97, Dec. 2018
2016 Pai, Hong-Yi(1), An imitation of 3D projection mapping using augmented reality and shader effects, 2016 International Conference on Applied System Innovation, IEEE ICASI 2016, pp. 1-4, May. 2016
年度 論文名稱
2026 論文測試, 會議名稱, 2026, 地點