:::
| 狀態 |
全職 |
| 姓名 |
陳大仁 |
| 電子郵件 |
|
| 聯絡電話 |
+887-953-4567 |
| 職稱 |
組長 |
| 承辦業務 |
test |
| 代理人 |
tesrt |
| 年度 |
論文名稱 |
| 2025 |
Wang, C. H., Wang, S. N., Lin, M. C., Lin, Y. Y., Lin, H. Y., Chen, C. S., Pai, H. Y., & Wu, T. Y., The Use of ChatGPT Among AFL Freshmen in a Tour Manager and Tour Guide English Class, Journal of Multimedia Art Design and Education, pp. 1-16, Dec. 2025
|
| 2025 |
Hong-Yi Pai,Ching-Huang, Research on interactive design and museum learning, IET(The Intitstution of Engineering and Technology), pp. 409-411, Jul. 2025
|
| 2025 |
白弘毅, 認知師徒的多模態學習-以發展互動敘事角色的遊戲美術課程為例, 商業設計學報, pp. 1-20, Jan. 2025
|
| 2024 |
Yi-Chen Lai(1), Hong-Yi Pai (2), Develop Drama Performances Featuring Virtual Characters for Utilization in Language Learning, 2024 10th International Conference on Applied System Innovation (ICASI), pp. 140-142, May. 2024
|
| 2024 |
Hong-Yi Pai 1, Ching-Huang Wang 2, Yi-Chen, Lai 3 , Development of an Interactive Live Streaming System for language Learning, Journal of Internet Technology, pp. 27-36, Jan. 2024
|
| 2023 |
Hong Yi Pai1, The Effect of a Double-Loop Instructional Framework on Multi-Modal Learning in a 3D Animation Course, IET INTERNATIONAL CONFERENCE ON INNOVATION, COMMUNICATION AND ENGINEERING 2023, Nov. 2023
|
| 2023 |
Pai, H. Y.(1), & Lin, C. Y.(2), Design custom 3D VTuber avatar framework based on VRM, In System Innovation for a World in Transition, pp. 193-197, Nov. 2023
|
| 2021 |
第一作者:白弘毅, 飛機檢修行動學習之研究, 國際數位媒體設計學刊, pp. 27-39, Dec. 2021
|
| 2021 |
Hong-Yi Pai1, Chun-Ming Huang2, How to Use Camera View Changing and Morphing Technology to Embody the Visual Representation of Metaphor in Augmented Reality, Knowledge Innovation on Design and Culture,World Scientific, pp. 177-181, Oct. 2021
|
| 2021 |
Chun-Ming Huang1, Hong-Yi Pai2, Features and Issues in 3D Facial Animation, Knowledge Innovation on Design and Culture, World Scientific, pp. 169-172, Oct. 2021
|
| 2020 |
Hong-Yi Pai, Mixed Reality of Augmented Reality in Mobile Learning for Aircraft Maintenance, 2020 IEEE Eurasia Conference on IOT, Communication and Engineering (ECICE), pp. 1-4, Oct. 2020
|
| 2019 |
Pai, Hong-Yi(1), Texture designs and workflows for physically based rendering using procedural texture generation, 2019 IEEE Eurasia Conference on IOT, Communication and Engineering, ECICE 2019, pp. 195-198, Dec. 2019
|
| 2019 |
Pai, Hong-Yi(1), An imitation of realistic subsurface scattering texture for physically based rendering workflow, Proceedings of the 2nd IEEE International Conference on Knowledge Innovation and Invention 2019, ICKII 2019, pp. 1-4, Jul. 2019
|
| 2018 |
Pai, Hong-Yi(1), Vision-based markerless tracking in an augmented reality application for a signboard aided-design system, 1st IEEE International Conference on Knowledge Innovation and Invention, ICKII 2018, pp. 74-77, Dec. 2018
|
| 2018 |
白弘毅, 探討擴增實境影片貼圖在實體物件上的疊影技術, IJDMD國際數位媒體設計學刊, pp. 87-97, Dec. 2018
|
| 2016 |
Pai, Hong-Yi(1), An imitation of 3D projection mapping using augmented reality and shader effects, 2016 International Conference on Applied System Innovation, IEEE ICASI 2016, pp. 1-4, May. 2016
|